A a card game using 90's POP Culture Art style, targeting children and teenagers including real-life situations.
Client
Creative Educational Aids
Role:
Packaging Design, Branding, Game Design
Duration:
1 Month
Designing a card game which depicts real life scenarios using 90's POP Culture Art style.
My first attempt at game design and I found great joy in it. The task was to create a card game using the 90's POP Culture Art style. I tried to do something unique and use a theme that would resonate with kids and teenagers using real-life scenarios. Adding packaging to it was a challenge.
Depicting daily struggles in a playful manner